Holmenkollen (0)
Speeltijd: 0
Min. Leeftijd: 0
Spelers: 2 - 6
Uitgever: Hugo Gräfe Verlag, SPIKA GmbH
Ontwerpers: (Uncredited)
Kunstenaars: (Uncredited)
Mechanismen: Point to Point Movement, Square Grid, Dice Rolling, Grid Movement, Race, Track Movement, Roll / Spin and Move
Min. Leeftijd: 0
Spelers: 2 - 6
Uitgever: Hugo Gräfe Verlag, SPIKA GmbH
Ontwerpers: (Uncredited)
Kunstenaars: (Uncredited)
Mechanismen: Point to Point Movement, Square Grid, Dice Rolling, Grid Movement, Race, Track Movement, Roll / Spin and Move
Beschrijving Tonen Opmerkingen Tonen Prijstrend
This is a compilation of 4 skiing games.
1. Der Spezialsprunglauf (Ski jumping)
Each player has 3 jumps and the 2 best results count to the end result. First the player rolls the 3 white dice to determine the length of the jump. If one die shows a "0" the jumper has fallen. Then the 3 black dice determine the posture grade. The Result of each jump is marked on the game board by plaques with the starting numbers of each player.
2. Langlauf (cross country skiing)
The players take turns to roll the 2 white dice with the single digits and move their figures. The first player to reach the finish gets 240 points, the second gets 235 points. Each arriving player gets 5 points less than the one before.
For the nordic combination, the results from the two first games are combined to determine a winner.
3. Der Abfahrtslauf (downhill skiing)
On the square grid route is marked with 20 red flags which have a distance of 5 squares from each other. The players roll the 2 white dice with the single digits and move their figures. The players have to pass each flag on an adjacent space.
The second player starts after the first one has rolled and moved three times and so on. The player who completes the route with the fewest rolls wins the game.
4. Der Torlauf (Slalom)
This is played like game 3, but the flags are placed as gates in a slalom track.
The back of the rules includes the number sequences "111/9/105", "144" and "0742/1/73", which may or may not indicate the time of publication and/or a product number.
1. Der Spezialsprunglauf (Ski jumping)
Each player has 3 jumps and the 2 best results count to the end result. First the player rolls the 3 white dice to determine the length of the jump. If one die shows a "0" the jumper has fallen. Then the 3 black dice determine the posture grade. The Result of each jump is marked on the game board by plaques with the starting numbers of each player.
2. Langlauf (cross country skiing)
The players take turns to roll the 2 white dice with the single digits and move their figures. The first player to reach the finish gets 240 points, the second gets 235 points. Each arriving player gets 5 points less than the one before.
For the nordic combination, the results from the two first games are combined to determine a winner.
3. Der Abfahrtslauf (downhill skiing)
On the square grid route is marked with 20 red flags which have a distance of 5 squares from each other. The players roll the 2 white dice with the single digits and move their figures. The players have to pass each flag on an adjacent space.
The second player starts after the first one has rolled and moved three times and so on. The player who completes the route with the fewest rolls wins the game.
4. Der Torlauf (Slalom)
This is played like game 3, but the flags are placed as gates in a slalom track.
The back of the rules includes the number sequences "111/9/105", "144" and "0742/1/73", which may or may not indicate the time of publication and/or a product number.
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ag.gameitem.lastUpdated: 2025-05-04 21:57:12.253